Dota 2 is preparing to end support for older operating systems and graphics APIs.
Thus, Dota 2 will have DirectX 11 and Vulkan support. Dota 2 will also switch from SDL Audio to XAudio.
From The Post…
“Moving Dota Technology Forward”
As Dota has grown and expanded over the years, so has the technology that powers it—both hardware and software. In order to keep the game and the Source 2 engine fresh, we’re planning on removing support for some older systems and configurations. Nothing is changing today, but in the coming months we’ll implement the following changes:
- Remove support for Dota on 32-bit systems. You will need to have a 64-bit machine and OS to run Dota.
- Remove support for macOS versions below 10.14.
- Remove support for DirectX 9. Customers using DirectX 9 will instead switch to DirectX 11.
- Remove support for OpenGL. Customers using OpenGL will instead switch to Vulkan.
- Remove support for XAudio (-xaudio) and switch to using SDL Audio (-sdlaudio).
The shared post points out how Dota 2 already leverages newer operating systems and APIs for better graphics, audio, and performance.
For more information, click HERE.
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