Once upon a time, the first name that came to mind when talking about the stealth game was the Splinter Cell. The Splinter Cell series, which has continued its life in a slightly different course in recent years, and even fell into a great silence, started on 12 November 2002.
THE EVOLUTION OF SPLINTER CELL GAMES OVER TIME
Splinter Cell has its origins in a future science fiction action game called The Drift, on which Ubisoft New York is working. However, The Drift was abandoned because it was not enough. A James Bond game was tried to be made on the same foundations, but this game was abandoned because it did not yield the expected efficiency. Upon this, Ubisoft closed the New York studio and directed the projects here to the Montreal studio.
Meanwhile, Red Storm Entertainment joined Ubisoft and thus gained the right to use the name Tom Clancy in its games.
Working on The Drift, the team first tried to add the stealth theme from Tom Clancy to their old projects. Ubisoft managers told their employees to make a game that would pass the Metal Gear Solid game.
The developer team doing a good job on the new road has planted the first seeds of Splinter Cell.
Splinter Cell, which has deep and tactical gameplay mechanics, was appreciated by the game world.
After the first game, the teams working on SC were divided into two. The third game, Pandora Tomorrow, was developed under the leadership of Ubisoft Shanghai. Tom Clancy’s Splinter Cell: Pandora Tomorrow, released in 2004, received incredibly positive reviews.
A remake version of the first game from Ubisoft’s popular game series Splinter Cell has officially been announced. “A remake version of the first game from Ubisoft’s popular game series Splinter Cell has officially …
Tom Clancy’s Splinter Cell: Chaos Theory was released in 2005 after the production team split.
The Splinter Cell games of the year 2006 were quite abundant. Splinter Cell: Essentials, released for Sony’s hand-arm PSP, was not liked much. The main sequel, Splinter Cell: Double Agent, made its debut in the following months. There were two versions of the game for the old and the generation.
Ubisoft Montreal’s next Splinter Cell game, Tom Clancy’s Splinter Cell: Conviction, was announced in 2007. The game, which was a postponement situation, showed itself in 2010. However, this game upset the fans when it switched from the stealth theme to the action theme compared to the other Splinter Cell games.
On 20 August 2013, Tom Clancy’s Splinter Cell: Blacklist, the last game of the series, showed itself. The game, made by Ubisoft’s newly established Toronto studio, achieved a certain quality and attracted the likes.
Considering that a long time has passed after all these games, it will be necessary to wait a while to see a new Splinter Cell game.
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